| Global Film Industry - Origin of
Revenues - Global annual film production > 3000 films.
- Annual
revenues exceed $180 billion*, and are forecast to increase at a rate of 20% per
year to
an estimated $450 billion by 2005. - Hollywood films currently
account for about 35% of total industru revenues by value (almost $63 billion).
- Annual
Global box-office revenues amount to $21.4 billion, across 205,000 theatres, with
total seating capacity of 13.6 million#
* source: Screen Digest # source:
UNESCO report Movie revenues originate not only from the box office.
Video and DVD sales / rentals, network and cable TV, pay-per-view, and on airplanes
are all important sources of revenues. Films continue to generate revenues
for their production studios across all of these platforms, known as "windows
of exhibition," for years after their theatrical release. Typically, here's
how it works.
The importance of DVD sales is threatening to reduce this window
A movie will remain
exclusively in the cinema circuits anywhere from two weeks to 4 months - although
they may continue to run in cinemas long after the initial exclusivity has been
withdrawn. Of the revenues generated at the box office, the studio ultimately
will take home 50-55 percent, leaving the balance to the cinema-owners. During
the early weeks of a film's release, the studio's cut can be as high as 90 percent
in some cases; at the end of a long run, this ratio can inverted, providing 90
percent to the cinema-owners and only 10 percent to the studios. This may be one
of the reasons the length of the theatrical window has declined in recent years,
as studios have determined that it may be friendlier to the bottom line to move
their films more quickly to the retail sales / rental market. While the
theatrical release is considered the most important stage in the lifecycle of
a film -- how well it does in the theaters has a great impact on how it does in
all of the other ancillary markets -- it is by no means the most profitable window.
According to a September 2000 research report by the international investment
bank ABN Amro, global box office accounts for only 26 percent of the total wholesale
revenues for a film released today. Globally, Hollywood studios still dominate
the theaters. (Hollywood films are released internationally anywhere from within
a couple of days to as long as six months following the domestic release.) ABN
Amro reports that U.S. studios control three-quarters of the distribution market
outside the U.S. And in dollar terms, moviegoers in the U.S. are still able to
account for 44 percent of global box office.
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Home video has a protected window of approximately six weeks, meaning
that the only place consumers can rent or buy the film is on video or DVD. Now
that pay-per-view has become more popular -- and broadband video-on-demand is
becoming a 'potential' reality -- some in the home-video industry have argued
that the "window of exclusivity" is too short and doesn't give stores enough time
to turn a profit. Consumer demand for most rentals historically peaks in the first
three weeks of availability and then drops off precipitously, which could be why
distributors rely on an unorthodox revenue stream -- late fees -- to help boost
earnings. "One of the dirty little secrets of the home-video business," writes
Lary Gerbrandt, a senior analyst at Paul Kagan Associates, "is that their largest
profit generator is actually late fees." Still, the statistics bear out
the fact that the home-video market is booming business. According to figures
compiled by Ernst & Young for the DVD Entertainment Group, 182 million movies
and music videos were shipped last year, a 90 percent increase over 1999. Consumer
spending on video in 2000 was approximately $20 billion, while movie ticket sales
were only slightly more than one-third that amount, at $7.5 billion. In fact,
the top video title of 2000 -- Buena Vista's "Tarzan" -- grossed $268 million
in video sales and rentals alone. That's $15 million more than the top movie of
the year, Universal's "The Grinch," took home at the box office. DVDs in
some cases account for 30 percent of a studio's retail revenue from sales and
rentals. DVDs wholesale for only $10-$15 each (compared to $45-$65 apiece for
video cassettes) and are sold to consumers at $18-$30. Viacom's Blockbuster chain
-- which boasts a 40-percent market share for all home-video rental revenues and
has expanded to 7,700 stores worldwide -- has argued that there should be an exclusive
window for DVD rentals and sales. A "DVD rental window" would mean that video
stores would have an opportunity to offer the discs to customers exclusively,
preventing discount retailers like Wal-Mart Stores -- which accounted for 18 percent
of consumer spending on video purchases in 1999 -- from grabbing a piece of that
market until the exclusive rental window expired.
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When the exclusive home-video window closes, studio films are
then made available on pay-per-view venues, on both cable and satellite TV systems.
At this stage, the movie is available exclusively for two to six weeks on PPV.
(Note that the film will always be available on video after its initial availability,
so subsequent discussions of "exclusivity" do not take into account the home-video
window.) Generally, studios will get anywhere from 45-55 percent of the
revenues generated from PPV, depending on the individual movie and the number
of PPV channels on which it can be exhibited. If News Corporation had been able
to purchase DirecTV, the leading satellite operator would have been paired with
one of the seven major studios (Twentieth Century Fox is owned by News Corp.)
under one roof. As it is, however, AOL Time Warner is the only media conglomerate
that owns both a cable operator and a studio, one of the many instances of vertical
integration in the global media conglomerates.
After the exclusive PPV window expires, the movie can
then be shown on premium cable channels such as Showtime, HBO, and Starz. The
movie is shown concurrently on both the premium cable channels and PPV for approximately
six weeks. Then the PPV window closes, leaving an exclusive window for the premium
cable channels that lasts for approximately 18 months. HBO, Showtime, and
Starz each have exclusive deals with the individual studios in which they agree
to pay the studio for all of the movies it produces in a given year. The amount
that the premium channel pays per film is based on domestic box-office gross,
and can go as high as $20 million to $25 million for a blockbuster. The average
is approximately $6 million to $8 million per picture.
After premium cable (pay TV), the movie appears on network (free) television
for one to two runs; this interval lasts for 12-18 months. Increasingly, the top-rated
cable channels -- USA Network, TBS, TNT -- have been able to outbid the networks
to obtain rights to broadcast movies. In some cases, the network or cable channel
may even buy future runs at 5- or 10-year intervals. The network/cable
channel negotiates with the studio for each movie. Generally, the network will
pay the studio a fixed amount ranging from $3 million to $15 million, depending
on the movie and the number of runs. While network TV has often been a
movie's penultimate revenue stream, it was infused with a certain amount of cachet
when George Lucas agreed to a television premiere of his "Star Wars" prequel,
"The Phantom Menace," on Fox TV, directly after the video window had closed. Lucas's
film was not the only film to bypass both the PPV and premium cable windows. Disney
decided to do the same with "Toy Story" by broadcasting the movie on its own network,
ABC.
Following the broadcast premiere and second run (or however many runs
the network/cable channel has bought the rights to broadcast), the movie then
goes into syndication, again either on network television or a cable network,
or even both. This period lasts for about five years. Movies are licensed
to the highest bidder on a title-by-title basis. Studios can exhibit the movies
for as long as they own the copyright or the right to distribute the film. The
price that a network pays for each film is negotiated on a case-by-case basis;
there is no formula for what the studios take home. The larger the market, the
larger the studio's cut. In the largest television markets, studios may charge
up to $5 million. |